Literaturnachweis - Detailanzeige
| Autor/inn/en | Maloney, John; Resnick, Mitchel; Rusk, Natalie; Silverman, Brian; Eastmond, Evelyn |
|---|---|
| Titel | The Scratch Programming Language and Environment |
| Quelle | In: ACM Transactions on Computing Education, 10 (2010) 4, Artikel 16Infoseite zur Zeitschrift
PDF als Volltext |
| Sprache | englisch |
| Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
| ISSN | 1946-6226 |
| DOI | 10.1145/1868358.1868363 |
| Schlagwörter | Forschungsbericht; Computer Software; Computer Assisted Instruction; Computer Science Education; Programming Languages; Independent Study; Cooperation; Computer Interfaces; Usability |
| Abstract | Scratch is a visual programming environment that allows users (primarily ages 8 to 16) to learn computer programming while working on personally meaningful projects such as animated stories and games. A key design goal of Scratch is to support self-directed learning through tinkering and collaboration with peers. This article explores how the Scratch programming language and environment support this goal. (Contains 10 figures, 1 table, and 1 footnote.) (As Provided). |
| Anmerkungen | Association for Computing Machinery. 2 Penn Plaza Suite 701, New York, NY 10121. Tel: 800-342-6626; Tel: 212-626-0500; Fax: 212-944-1318; e-mail: acmhelp@acm.org; Web site: http://www.acm.org |
| Begutachtung | Peer reviewed |
| Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
| Update | 2017/4/10 |