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Sonst. PersonenGonçalves, José Alexandre de Carvalho (Hrsg.); Lima, José Luís Sousa de Magalhães (Hrsg.); Coelho, João Paulo (Hrsg.); García-Peñalvo, Francisco José (Hrsg.); García-Holgado, Alicia (Hrsg.)
TitelProceedings of TEEM 2023.
The Eleventh International Conference on Technological Ecosystems for Enhancing Multiculturality. 1st ed. 2024.
QuelleSingapore: Springer Nature Singapore (2024), XXIV, 1512 S.
PDF als Volltext  Link als defekt meldenVerfügbarkeit 
ReiheLecture Notes in Educational Technology
BeigabenIllustrationen 861
Spracheenglisch
Dokumenttyponline; gedruckt; Monografie
ISBN978-981-97-1814-6; 9789819718139; 9789819718153; 9789819742004
DOI10.1007/978-981-97-1814-6
SchlagwörterBildung; Erziehung; Digitale Medien; Didaktik; Computerunterstützter Unterricht; Unterrichtsmedien; Unterrichtstechnologie; Unterricht; Datenverarbeitung
AbstractThis proceedings volume presents outstanding advances, with a multidisciplinary perspective, in the technological ecosystems that support Knowledge Society building and development. With its learning technology-based focus using a transversal approach, TEEM is divided into thematic and highly cohesive tracks, each of which is oriented to a specific community of interest, including researchers, professionals and students. Informatics and Education are the central issues in the conference tracks, including broad-scope research areas, such as Educational Assessment and Orientation, Human-Computer Interaction, eLearning, Computers in Education, Communication Media and Education, Medicine and Education, Learning Analytics, Engineering Education, Robotics in Education, Mechatronics, Diversity in Education, Gamification and Games for Learning. Contents: Computational thinking and robotics in education -- Engineering Education: Teachers' and Students' Competences Recent Developments -- Technological Applications in Medical Training and Practice -- Implementation of Qualitative and Mixed Methods Researches -- Bridging the diversity gap in STEM -- Lab-based Education in STEM -- Identity, technology and education. Identity construction processes in hyperconnected ecosystems -- Gamification and Games for Learning (GAMILEARN) -- Smart Learning -- Communication, Education and Social Media -- Educational Assessment and Guidance -- Advances on Sustainable Development in Higher Education -- Educational Innovation -- New trends in mechatronics engineering education -- Those were the days! Looking back at Ten Years of Learning Analytics at TEEM -- Doctoral Consortium.
Erfasst vonUniversitätsbibliothek der Humboldt-Universität zu Berlin
Update2024/3
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