Literaturnachweis - Detailanzeige
Autor/inn/en | Frossard, Frederique; Barajas, Mario; Trifonova, Anna |
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Titel | A Learner-Centred Game-Design Approach: Impacts on Teachers' Creativity |
Quelle | In: Digital Education Review, (2012) 21, S.13-22 (10 Seiten)Infoseite zur Zeitschrift
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 2013-9144 |
Schlagwörter | Foreign Countries; Creativity; Secondary School Teachers; Creative Teaching; Pilot Projects; Inservice Teacher Education; Teacher Workshops; Elementary School Teachers; Teacher Developed Materials; Computer Assisted Instruction; Educational Technology; Computer Software; Multimedia Materials; Instructional Design; Educational Games; Video Games; Computer Games; Open Source Technology; Blended Learning; Computer Software Evaluation; Focus Groups; Interviews; Program Effectiveness; Program Implementation; Outcomes of Education; Spain Ausland; Kreativität; Creative thinking; Teaching; Kreatives Denken; Unterricht; Pilot project; Modellversuch; Pilotprojekt; Lehrerfortbildung; Elementary school; Teacher; Teachers; Grundschule; Volksschule; Lehrer; Lehrerin; Lehrende; Computer based training; Computerunterstützter Unterricht; Unterrichtsmedien; Lesson concept; Lessonplan; Unterrichtsentwurf; Educational game; Lernspiel; Video game; Videospiel; Videospiele; Computer game; Computerspiel; Computerspiele; Softwareanalyse; Interviewing; Interviewtechnik; Lernleistung; Schulerfolg; Spanien |
Abstract | This study presents an innovative pedagogical approach where teachers become game designers and engage in creative teaching practices. Within co-design training workshops, 21 Spanish primary and secondary school teachers have developed their own Game-Based Learning (GBL) scenarios, especially tailored to their teaching contexts and students profiles. In total, teachers developed 13 GBL scenarios and put them into practice in teaching contexts. The present paper analyses the impacts of this learner-centred game design approach on teachers' creativity from three different points of view: the GBL design process, the GBL scenario, and the teaching processes at stake. (Contains 1 figure, 4 footnotes, and 2 pictures.) (As Provided). |
Anmerkungen | Universitat de Barcelona. Passeig de la Vall d'Hebron 171, Edifici Llevant P3, Barcelona, 08035 Spain. e-mail: der@greav.net; Web site: http://greav.ub.edu/der |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2017/4/10 |