Literaturnachweis - Detailanzeige
Autor/in | Doerr-Stevens, Candance |
---|---|
Titel | Building Fictional Ethos: Analysing the Rhetorical Strategies of Persona Design for Online Role Play |
Quelle | In: E-Learning and Digital Media, 8 (2011) 4, S.327-342 (16 Seiten)Infoseite zur Zeitschrift
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 2042-7530 |
DOI | 10.2304/elea.2011.8.4.327 |
Schlagwörter | Rhetoric; Program Effectiveness; Semiotics; Linguistic Theory; Role Playing; Debate; Self Concept; Computer Simulation; Simulated Environment; College Students; College Instruction; Instructional Effectiveness; Rhetorical Invention; Participant Observation; Sociolinguistics; Case Studies; Discourse Analysis; Content Analysis; Web Based Instruction; Instructional Design; Social Networks; Web Sites; Electronic Publishing; Computer Mediated Communication; Web 2.0 Technologies Rhetorik; Semiotik; Linguistische Theorie; Rollenspiel; Debating; Streitgespräch; Selbstkonzept; Computergrafik; Computersimulation; Künstliche Umwelt; Collegestudent; Hochschullehre; Unterrichtserfolg; Teilnehmende Beobachtung; Soziolinguistik; Case study; Fallstudie; Case Study; Diskursanalyse; Inhaltsanalyse; Web Based Training; Lesson concept; Lessonplan; Unterrichtsentwurf; Social network; Soziales Netzwerk; Web-Design; Elektronisches Publizieren; Computerkonferenz |
Abstract | This article presents a qualitative case study that uses discourse and social semiotic analysis methods in order to examine the rhetorical construction of fictional personas within an online role play used for learning in the college classroom. Of special focus are the differing patterns of semiotic resource use (for example, language and interaction) and how these patterns vary in their rhetorical impact. The article begins with a review of recent literature related to digital writing and online role play. Next, an analysis of two participants' identity performances within an online role-play debate shows how the selection and distribution of semiotic resources have different rhetorical impact within the role-play setting. This study further develops the understanding of online identity construction and networking as social practices that impact learning and literacy online. (Contains 2 notes, 3 tables and 1 figure.) (As Provided). |
Anmerkungen | Symposium Journals. P.O. Box 204, Didcot, Oxford, OX11 9ZQ, UK. Tel: +44-1235-818-062; Fax: +44-1235-817-275; e-mail: subscriptions@symposium-journals.co.uk; Web site: http://www.wwwords.co.uk/elea |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2017/4/10 |