Literaturnachweis - Detailanzeige
Autor/in | Merrick, K. E. |
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Titel | An Empirical Evaluation of Puzzle-Based Learning as an Interest Approach for Teaching Introductory Computer Science |
Quelle | In: IEEE Transactions on Education, 53 (2010) 4, S.677-680 (4 Seiten)Infoseite zur Zeitschrift
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 0018-9359 |
DOI | 10.1109/TE.2009.2039217 |
Schlagwörter | Introductory Courses; Course Content; Computers; Programming; Learning Experience; Thinking Skills; Computer Science; Computer Science Education; Academic Achievement; Critical Thinking; Engineering; Engineering Education; Evaluation; Foreign Countries; Puzzles; Information Technology; Problem Solving; Australia Einführungskurs; Kursprogramm; Digitalrechner; Programmierung; Lernerfahrung; Denkfähigkeit; Informatik; Computer science lessons; Informatikunterricht; Schulleistung; Kritisches Denken; Maschinenbau; Ingenieurausbildung; Evaluierung; Ausland; Legespiel; Informationstechnologie; Problemlösen; Australien |
Abstract | This correspondence describes an adaptation of puzzle-based learning to teaching an introductory computer programming course. Students from two offerings of the course--with and without the puzzle-based learning--were surveyed over a two-year period. Empirical results show that the synthesis of puzzle-based learning concepts with existing course content improves students' learning experience by increasing their interest and participation in the course and developing their critical thinking skills. (Contains 3 figures and 1 table.) (As Provided). |
Anmerkungen | Institute of Electrical and Electronics Engineers, Inc. 445 Hoes Lane, Piscataway, NJ 08854. Tel: 732-981-0060; Web site: http://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=13 |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2017/4/10 |