Literaturnachweis - Detailanzeige
Autor/inn/en | Francisco, Virginia; Moreno-Ger, Pablo; Hervas, Raquel |
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Titel | Application of Competitive Activities to Improve Students' Participation |
Quelle | In: IEEE Transactions on Learning Technologies, 15 (2022) 1, S.2-14 (13 Seiten)Infoseite zur Zeitschrift
PDF als Volltext |
Zusatzinformation | ORCID (Francisco, Virginia) ORCID (Moreno-Ger, Pablo) ORCID (Hervas, Raquel) |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 1939-1382 |
DOI | 10.1109/TLT.2022.3153174 |
Schlagwörter | Competition; Student Participation; Educational Innovation; Teamwork; Student Motivation; Class Activities; Learner Engagement; Outcomes of Education; Video Games; Asynchronous Communication; Engineering Education; Programming; Computer Software; Computer Science Education; Grades (Scholastic); Student Attitudes Wettkampf; Schülermitarbeit; Schülermitwirkung; Studentische Mitbestimmung; Instructional innovation; Bildungsinnovation; Schulische Motivation; Lernleistung; Schulerfolg; Video game; Videospiel; Videospiele; Ingenieurausbildung; Programmierung; Computer science lessons; Informatikunterricht; Notenspiegel; Schülerverhalten |
Abstract | Making students become intrinsically motivated to participate in daily class activities is an open challenge that has been addressed in different ways. In this article, we evaluate the impact of an educational innovation project, named TrivialCV, in terms of student motivation, engagement, and learning outcomes. We analyze the impact of two types of activities: multiplayer team-based competitions created for delivery during a live class session and single-player competitions created to be played asynchronously from home. We deployed these activities in two different computer engineering courses (programming fundamentals and operating systems) and used questionnaires, grades, and activity tracking in the virtual campus to evaluate their impact. After the analysis, we can assert that the use of TrivialCV activities was useful for providing additional motivation to the students and improving their engagement with the courses in which they were deployed. TrivialCV activities were very well received by the students, who considered them fun, engaging, and useful. (As Provided). |
Anmerkungen | Institute of Electrical and Electronics Engineers, Inc. 445 Hoes Lane, Piscataway, NJ 08854. Tel: 732-981-0060; Web site: http://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=4620076 |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2024/1/01 |