Literaturnachweis - Detailanzeige
Autor/inn/en | Singer, Florence Mihaela; Voica, Cristian |
---|---|
Titel | Playing on Patterns: Is It a Case of Analogical Transfer? |
Quelle | In: ZDM: Mathematics Education, 54 (2022) 1, S.211-229 (19 Seiten)Infoseite zur Zeitschrift
PDF als Volltext |
Zusatzinformation | ORCID (Singer, Florence Mihaela) |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 1863-9690 |
DOI | 10.1007/s11858-022-01334-w |
Schlagwörter | Mathematical Concepts; Pattern Recognition; Elementary School Students; Cognitive Processes; Decoding (Reading); Transfer of Training; Geometry; Computation; Problem Solving; Logical Thinking; Creativity |
Abstract | While patterning was commonly seen as evidence of mathematical thinking, interdisciplinary interest has recently increased due to pattern-recognition applications in artificial intelligence. Within two empirical studies, we analyze the analogical-transfer capability of primary school students when completing three types of bi-dimensional patterns, namely, numerical, discrete geometric, and continuous geometric. We found that the mechanisms involved in analogical transfer for continuing sequential patterns are based on two complementary cognitive processes: decoding and adapting. In addition, at a basic level of processing, students activate one of the operational tools of shape recognition or counting, and based on it, they find a surface analogy that leads them to use isometric transformations or one-dimensional development for continuing the given pattern. At a more complex level of processing, students activate both shape recognition and counting and are thus able to apply a filter of processing that uncovers a deep-structure analogy, which allows cognitive framing of the problem and leads to coherent 2D developments within the understood conceptual frame. At a more advanced level of processing, students can use a refined filter not only to uncover a deep-structure analogy but also to use an external language to verbalize that analogy, and consequently, to find 2D developments that trigger changes in cognitive framing, showing that pattern generation is a creative activity. Teaching and learning implications are discussed. (As Provided). |
Anmerkungen | Springer. Available from: Springer Nature. One New York Plaza, Suite 4600, New York, NY 10004. Tel: 800-777-4643; Tel: 212-460-1500; Fax: 212-460-1700; e-mail: customerservice@springernature.com; Web site: https://link.springer.com/ |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2024/1/01 |