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Autor/inn/enJavora, Ondrej; Dechterenko, Filip; Tetourová, Tereza; Volná, Kristina; Brom, Cyril
TitelCustomization in Educational Computer Games and Its Effect on Learning: Experimental Study with Primary School Children
QuelleIn: Journal of Computer Assisted Learning, 37 (2021) 5, S.1370-1382 (13 Seiten)Infoseite zur Zeitschrift
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ZusatzinformationORCID (Javora, Ondrej)
ORCID (Dechterenko, Filip)
ORCID (Brom, Cyril)
Spracheenglisch
Dokumenttypgedruckt; online; Zeitschriftenaufsatz
ISSN0266-4909
DOI10.1111/jcal.12576
SchlagwörterEducational Games; Computer Games; Elementary School Students; Instructional Design; Instructional Materials
AbstractThe instructional effects of customization features in child learning games have rarely been examined. This value-added study addresses the existing gap with regards to user-initiated cosmetic customization of environment elements (i.e., non-avatar customization). Participants (N = 143; M[subscript age] = 9.41) studied a biological topic for about 20 min: either using the experimental version of a learning game with customization features, or from a control version without them. Null results were found as concerns between-group differences: both for motivation-related variables and learning outcome measures. These findings indicate that user-initiated cosmetic customization features can be omitted by game designers, especially in settings where children are assigned specific instructional materials from which to study. (As Provided).
AnmerkungenWiley. Available from: John Wiley & Sons, Inc. 111 River Street, Hoboken, NJ 07030. Tel: 800-835-6770; e-mail: cs-journals@wiley.com; Web site: https://www.wiley.com/en-us
Erfasst vonERIC (Education Resources Information Center), Washington, DC
Update2024/1/01
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