Literaturnachweis - Detailanzeige
Autor/in | Aguilera, Earl |
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Titel | Writing the Rules: Youth Game-Making Practices as Digital Writing |
Quelle | In: Theory Into Practice, 60 (2021) 2, S.126-136 (11 Seiten)Infoseite zur Zeitschrift
PDF als Volltext |
Zusatzinformation | ORCID (Aguilera, Earl) |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 0040-5841 |
DOI | 10.1080/00405841.2020.1857125 |
Schlagwörter | Computer Games; Video Games; Writing (Composition); Programming; Writing Instruction; Computer Uses in Education; Coding; Clubs; Elementary School Students |
Abstract | This article uses a lens of procedural literacies to theorize youth practices of digital game-playing, modification, and creation as digital writing. The concept of procedurality describes the ways that videogames and other digital media are composed of systems of processes--computational or otherwise, which define these artifacts in form, function, and cultural expression. Drawing on examples of children's game-making in library-based computer programming clubs, the article outlines implications for the practice of teaching digital writing through a lens of procedural literacies. With regard to issues of assessment, the article underscores the importance of shifting away from paradigms of measurement and standardization, and toward an inquiry-based stance aimed at valuing the expanding communicative repertoires of digital writing. (As Provided). |
Anmerkungen | Routledge. Available from: Taylor & Francis, Ltd. 530 Walnut Street Suite 850, Philadelphia, PA 19106. Tel: 800-354-1420; Tel: 215-625-8900; Fax: 215-207-0050; Web site: http://www.tandf.co.uk/journals |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2024/1/01 |