Literaturnachweis - Detailanzeige
Autor/inn/en | Matthew, Anne; Butler, Des |
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Titel | Narrative, Machinima and Cognitive Realism: Constructing an Authentic Real-World Learning Experience for Law Students |
Quelle | In: Australasian Journal of Educational Technology, 33 (2017) 1, S.148-162 (15 Seiten)Infoseite zur Zeitschrift
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 1449-5554 |
Schlagwörter | Learning Experience; Law Students; Curriculum Design; Case Studies; Blended Learning; Undergraduate Students; Teaching Methods; Conflict Resolution; Simulated Environment; Vignettes; Computer Simulation; Learner Engagement; Technology Uses in Education; Student Experience; Student Surveys; Student Satisfaction; Problem Based Learning; Scaffolding (Teaching Technique); Narration; Foreign Countries; Australia Lernerfahrung; Lehrplangestaltung; Case study; Fallstudie; Case Study; Teaching method; Lehrmethode; Unterrichtsmethode; Conflict solving; Konfliktlösung; Konfliktregelung; Künstliche Umwelt; Computergrafik; Computersimulation; Technology enhanced learning; Technology aided learning; Technologieunterstütztes Lernen; Studienerfahrung; Schülerbefragung; Problem-based learning; Problemorientiertes Lernen; Ausland; Australien |
Abstract | In Australian law schools didactic pedagogies such as lectures devoted to the transmission of theory and knowledge to a largely passive audience still predominate. However, curriculum design embedding authentic learning pedagogies has been shown to be supportive of student learning. The challenge in adopting such curriculum design is how to offer situated cognitive learning opportunities on a large scale to increasingly diverse cohorts. This paper is a case study of a blended learning approach introduced into a second year undergraduate law unit to teach negotiation theory and practice to a large cohort of students studying in full-time, part-time, and distance external modes. This innovation was situated in an authentic simulated learning environment created through careful design of a high-fidelity scenario, utilising a narrative depicted by "Second Life" machinima video and simulated documentation. This approach resulted in greater student engagement and improved learning outcomes. (As Provided). |
Anmerkungen | Australasian Society for Computers in Learning in Tertiary Education. Ascilite Secretariat, P.O. Box 44, Figtree, NSW, Australia. Tel: +61-8-9367-1133; e-mail: info@ascilite.org.au; Web site: https://ajet.org.au/index.php/AJET |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2020/1/01 |