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Autor/inn/enSwacha, Jakub; Skrzyszewski, Adam; Syslo, Wojciech A.
TitelComputer Game Design Classes: The Students' and Professionals' Perspectives
QuelleIn: Informatics in Education, 9 (2010) 2, S.249-260 (12 Seiten)Infoseite zur Zeitschrift
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Spracheenglisch
Dokumenttypgedruckt; online; Zeitschriftenaufsatz
ISSN1648-5831
SchlagwörterComputer Games; Design; Surveys; Attitude Measures; Student Attitudes; Questionnaires; Information Technology; Foreign Countries; College Students; Professional Personnel; Education Work Relationship; Comparative Analysis; Video Games; Programming; Computer Graphics; Job Skills; Computer Software; Poland
AbstractThere are multiple reasons that justify teaching computer game design. Its multi-aspectual nature creates opportunity to develop, at the same time, creativity, technical skills and ability to work in team. Thinking of game design classes, one needs direction on what to focus on so that the students could benefit the most. In this paper, we present results of a survey on both the students' and working professionals' expectations from game design course and opinions on game designer job. Although sometimes consistent, the answers from the two groups often reveal significant discrepancies. We believe that the results presented in this paper can help improve the quality of computer game design courses and make their learning outcomes more compatible with the needs of the computer game industry. (As Provided).
AnmerkungenVilnius University Institute of Mathematics and Informatics, Lithuanian Academy of Sciences. Akademjos str. 4, Vilnius LT 08663 Lithuania. Tel: +37-5-21-09300; Fax: +37-5-27-29209; e-mail: info@mii.vu.lt; Web site: http://www.mii.lt/informatics_in_education/
Erfasst vonERIC (Education Resources Information Center), Washington, DC
Update2020/1/01
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