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Autor/inn/en | Blain, Dylan Owen; Standage, Martyn; Curran, Thomas |
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Titel | Physical education in a post-COVID world. A blended-gamified approach. Gefälligkeitsübersetzung: Sportunterricht in einer Post-COVID-Welt. Ein Blended-Gamified-Ansatz. |
Quelle | In: European physical education review, 28 (2022) 3, S. 757-776Infoseite zur Zeitschrift
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | online; gedruckt; Zeitschriftenaufsatz |
ISSN | 1356-336X; 1741-2749 |
DOI | 10.1177/1356336X221080372 |
Schlagwörter | Selbstbestimmung; Verhalten; Spielfähigkeit; Lehrer; Lehrerausbildung; Motorisches Lernen; Lernmittel; Technologieunterstütztes Lernen; COVID-19; Infektionskrankheit; Virus; Technologie; Schulsport; Sport; Sportangebot; Sportpädagogik; Sportspiel; Sportunterricht; Lebensführung |
Abstract | How does the education sector recover following the disruption caused by the COVID-19 pandemic? Much enthusiasm exists to imagine how teaching practices can be enriched within the so-called 'new normal.' The physical and mental health benefits associated with school physical education have attracted considerable attention during the pandemic. Capitalizing on the raised awareness of the many positive contributions of school physical education, a pressing priority is to now reengage children with physical activity in a manner that promotes enjoyable experiences and adaptive engagement with movement. In this paper, we draw from self-determination theory, physical literacy theory and socioecological perspectives to present the case for blended-gamified approaches as a means of reimagining physical education in a post-pandemic world. To support all young people to lead healthy and active lifestyles, we propose the use of a systematic and evidence-based approach to programme development, evaluation and implementation. Such an approach will aid in establishing what works, when, for whom and in which context. (Autor). |
Erfasst von | Bundesinstitut für Sportwissenschaft, Bonn |
Update | 2023/1 |