Literaturnachweis - Detailanzeige
Autor/inn/en | Powers, Richard B.; Kirkpatrick, Kat |
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Titel | Playing With Conflict: Teaching Conflict Resolution through Simulations and Games |
Quelle | In: Simulation & Gaming, 44 (2013) 1, S.51-72 (22 Seiten)
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 1046-8781 |
DOI | 10.1177/1046878112455487 |
Schlagwörter | Majors (Students); Conflict; Graduate Students; Conflict Resolution; Games; Teaching Methods; Simulation; Role Playing; Trust (Psychology); Cooperation; Undergraduate Students; Interpersonal Relationship; Instructional Effectiveness; Oregon Konflikt; Graduate Study; Student; Students; Aufbaustudium; Graduiertenstudium; Hauptstudium; Studentin; Conflict solving; Konfliktlösung; Konfliktregelung; Game; Spiel; Spiele; Teaching method; Lehrmethode; Unterrichtsmethode; Simulation program; Simulationsprogramm; Rollenspiel; Co-operation; Kooperation; Interpersonal relation; Interpersonal relations; Interpersonelle Beziehung; Zwischenmenschliche Beziehung; Unterrichtserfolg |
Abstract | Playing With Conflict is a weekend course for graduate students in Portland State University's Conflict Resolution program and undergraduates in all majors. Students participate in simulations, games, and experiential exercises to learn and practice conflict resolution skills. Graduate students create a guided role-play of a conflict. In addition to an oral debriefing, students wrote a debriefing report following the Description, Interpretation, Evaluation (DIE) model of debriefing. The written debriefing report gave all students an opportunity to reflect, analyze, and evaluate their experience in depth. The use of two facilitators allows one to facilitate while the other observes and rests, makes 2 points of view available for the debriefing, and offers a model for resolving minor disagreements between them. Trust among students increased across the weekend as evidenced by an increase in cooperative choices and estimates of the likelihood that others would cooperate in the TAKE-A-CHANCE game, a version of PRISONER'S DILEMMA. Most reported having fun while they learned about themselves, interpersonal conflict, and some large-scale social conflicts. (Contains 3 tables and 2 notes.) (As Provided). |
Anmerkungen | SAGE Publications. 2455 Teller Road, Thousand Oaks, CA 91320. Tel: 800-818-7243; Tel: 805-499-9774; Fax: 800-583-2665; e-mail: journals@sagepub.com; Web site: http://sagepub.com |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2017/4/10 |