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Autor/inn/en | Prados Sánchez, Gustavo; Cózar-Gutiérrez, Ramón; del Olmo-Muñoz, Javier; González-Calero, José Antonio |
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Titel | Impact of a Gamified Platform in the Promotion of Reading Comprehension and Attitudes towards Reading in Primary Education |
Quelle | In: Computer Assisted Language Learning, 36 (2023) 4, S.669-693 (25 Seiten)
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Zusatzinformation | ORCID (Cózar-Gutiérrez, Ramón) ORCID (del Olmo-Muñoz, Javier) ORCID (González-Calero, José Antonio) |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 0958-8221 |
DOI | 10.1080/09588221.2021.1939388 |
Schlagwörter | Gamification; Reading Comprehension; Reading Attitudes; Elementary School Students; Reading Instruction; Grade 4; Student Attitudes |
Abstract | In recent years, the concept of gamification has appeared within the educational sector as a methodological innovation. There are several studies that show the motivational advantages of using this methodology in education. However, there is a dearth of studies that analyse its influence on the promotion of reading. We carried out a quasi-experimental study with 85 fourth graders to evaluate the impact of a gamified platform on both the students' reading comprehension and their attitudes towards reading. The results obtained revealed significant differences in favour of the experimental group with respect to a more traditional approach, regarding both reading comprehension and attitudes towards reading. (As Provided). |
Anmerkungen | Routledge. Available from: Taylor & Francis, Ltd. 530 Walnut Street Suite 850, Philadelphia, PA 19106. Tel: 800-354-1420; Tel: 215-625-8900; Fax: 215-207-0050; Web site: http://www.tandf.co.uk/journals |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2024/1/01 |