Suche

Wo soll gesucht werden?
Erweiterte Literatursuche

Ariadne Pfad:

Inhalt

Literaturnachweis - Detailanzeige

 
Autor/inn/enSaid Hashim, Khadijah; Mohd Radz, Fatin Aliana; Wan Yunus, Farhana; Dahlan, Nadia Ainuddin; Silah, Sumardianshah; Abdul Wahab, Rohaya
TitelCapturing Peer Interactions While Playing Buaya di Bawah Jambatan (BDBJ) Board Game in Learning "Adab" and Moral Values
QuelleIn: Asian Journal of University Education, 17 (2021) 4, S.233-242 (10 Seiten)
PDF als Volltext kostenfreie Datei Verfügbarkeit 
Spracheenglisch
Dokumenttypgedruckt; online; Zeitschriftenaufsatz
ISSN1823-7797
SchlagwörterPeer Relationship; Game Based Learning; Games; Ethical Instruction; Preschool Children; Foreign Countries; Creative Thinking; Problem Solving; Humor; Malaysia
AbstractThis paper examines peer interactions among preschoolers while playing the board game known as "Buaya di Bawah Jambatan" (BDBJ) particularly in learning "adab" and moral values. Additionally, this study is guided by two research objectives focusing on the nature (types) of interactions among players during the game and suggestions or responses from the instructors on the game including its physical outlook and processes. This research embarked upon a qualitative study where 4, 5 to 6 years old children attending a pre-school in Shah Alam were observed when playing 'Buaya di Bawah Jambatan'. The sample was basically a group made up of 2 boys & 2 girls. The teacher assigned for the group became the instructor facilitating the whole process of playing the game. Data collected was mainly from the non-participant observations made by the researchers when the game was played. Video recordings too were made to capture the interactions observed during the whole session. Analysis were made both on the initial observation and the subsequent observations done on the recorded videos. The findings of this research revealed three major themes on peer interactions which include: (1) learning to be with peers; (2) developing creative thinking and problem solving; and (3) humour and laughter. The study also found that suggestions or responses from the instructor comprises both areas of improvements and strengths of the game. These findings are crucial to help teacher-educators to enhance their pedagogical skills and knowledge, particularly on learning "adab" and moral values in more fun, engaging and meaningful ways. Hence, learning "adab" and moral values among children should be more dynamic and relevant to children's lives rather than applying solely on conventional approaches. It is hoped that this study opens more opportunities, insights, and ideas for other researchers to study peer interactions and its relations to games and learning "adab" with children in other populations such as among the marginalized community and B40 group as well as children with Special Educational Needs (SEN). (As Provided).
AnmerkungenUiTM Press. Asian Centre for Research on University Learning and Teaching, Faculty of Education, Penerbit UiTM, Universiti Teknologi MARA, Bangunan Fakulti Pengurusan Hotel dan Pelancongan, 40450 Shah Alam, Selangor Darul Ehsan, Malaysia. Web site: https://ajue.uitm.edu.my/
Erfasst vonERIC (Education Resources Information Center), Washington, DC
Update2024/1/01
Literaturbeschaffung und Bestandsnachweise in Bibliotheken prüfen
 

Standortunabhängige Dienste
Bibliotheken, die die Zeitschrift "Asian Journal of University Education" besitzen:
Link zur Zeitschriftendatenbank (ZDB)

Artikellieferdienst der deutschen Bibliotheken (subito):
Übernahme der Daten in das subito-Bestellformular

Tipps zum Auffinden elektronischer Volltexte im Video-Tutorial

Trefferlisten Einstellungen

Permalink als QR-Code

Permalink als QR-Code

Inhalt auf sozialen Plattformen teilen (nur vorhanden, wenn Javascript eingeschaltet ist)

Teile diese Seite: