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Autor/inVillanueva, Fritzgerald
TitelSome Resolutions for Gaming Addiction in Schools
QuelleIn: BU Journal of Graduate Studies in Education, 13 (2021) 1, S.52-56 (5 Seiten)
PDF als Volltext kostenfreie Datei Verfügbarkeit 
Spracheenglisch
Dokumenttypgedruckt; online; Zeitschriftenaufsatz
SchlagwörterAddictive Behavior; Behavior Disorders; Symptoms (Individual Disorders); Therapy; Self Control; Video Games; Outcomes of Treatment; Correlation; Screening Tests; Credibility; Competition; Educational Environment; Educational Strategies
AbstractGaming addiction is a behavioural disorder that requires clinical therapy because of its symptoms, which often overwhelm children's sense of self-control. However, the credibility of the screening test for gaming addiction is contentious in the literature, resulting in some ambiguous distinctions between excessive video gaming and the disorder. Furthermore, the effectiveness of clinical treatments for the disorder lacks empirical evidence. Online game rooms, video game clubs, and gaming tournaments offer some opportunities for educators to resolve these problems. Consequently, exploring these problems and resolutions related to gaming addiction is worthwhile. (As Provided).
AnmerkungenBrandon University. 270 18th Street, Brandon, Manitoba R7A6A9. Tel: 204-727-9616; e-mail: facultyed@brandonu.ca; Web site: https://www.brandonu.ca/master-education/journal/
Erfasst vonERIC (Education Resources Information Center), Washington, DC
Update2024/1/01
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