Literaturnachweis - Detailanzeige
Autor/inn/en | Li, Shupin; Hietajärvi, Lauri; Palonen, Tuire; Salmela-Aro, Katariina; Hakkarainen, Kai |
---|---|
Titel | Adolescents' Social Networks: Exploring Different Patterns of Socio-Digital Participation |
Quelle | In: Scandinavian Journal of Educational Research, 61 (2017) 3, S.255-274 (20 Seiten)Infoseite zur Zeitschrift
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 0031-3831 |
DOI | 10.1080/00313831.2015.1120236 |
Schlagwörter | Social Networks; Questionnaires; Friendship; Gender Differences; Creativity; Longitudinal Studies; Secondary School Students; Student Attitudes; Foreign Countries; Factor Analysis; Profiles; Case Studies; Computer Games; Statistical Analysis; Computer Mediated Communication; Semi Structured Interviews; Finland Social network; Soziales Netzwerk; Fragebogen; Freundschaft; Geschlechterkonflikt; Kreativität; Longitudinal study; Longitudinal method; Longitudinal methods; Längsschnittuntersuchung; Sekundarschüler; Schülerverhalten; Ausland; Faktorenanalyse; Charakterisierung; Profilanalyse; Case study; Fallstudie; Case Study; Computer game; Computerspiel; Computerspiele; Statistische Analyse; Computerkonferenz; Finnland |
Abstract | The purpose of the study was to assess adolescents' participation in various socio-digital activities by using a self-report questionnaire, a social networking questionnaire, and interviews. The participants (n = 253) were grade 6-9 students from a multicultural lower-secondary school in Finland. Three profiles of socio-digital participation were identified: friendship oriented "basic participators" (n = 161), "gaming-oriented participators" (n = 61), and "creative participators" (n = 31) intensively engaged in diverse socio-digital practices. The analyses revealed systematic differences in social networking relations as a function of adolescents' social-digital participation profile and gender. The reciprocal values in hanging out, liking, and media multiplexity were highest for creative participators, whereas gaming-oriented participators were less socially active than their peers. The socio-digital expertise of creative participators was socially recognized by a larger group of peers than that of the other groups. The study produces methodological tools suitable for collecting systematic longitudinal data of socio-digital practices of larger groups of adolescents in future. (As Provided). |
Anmerkungen | Routledge. Available from: Taylor & Francis, Ltd. 530 Walnut Street Suite 850, Philadelphia, PA 19106. Tel: 800-354-1420; Tel: 215-625-8900; Fax: 215-207-0050; Web site: http://www.tandf.co.uk/journals |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2020/1/01 |