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Autor/inn/enThornton, Michael G.; Thornton, Timothy R.; Ernst, Jeremy V.; Clark, Aaron C.
TitelA Rationale for Teaching Technical Animation Fundamentals
QuelleIn: Technology and Engineering Teacher, 73 (2014) 4, S.32-36 (5 Seiten)
PDF als Volltext Verfügbarkeit 
Spracheenglisch
Dokumenttypgedruckt; online; Zeitschriftenaufsatz
ISSN2158-0502
SchlagwörterFundamental Concepts; Animation; Technology Education; Secondary School Science; Computer Simulation; Computer Mediated Communication; Computer Software; Courseware; Teaching Methods; Educational Practices; Science Process Skills; Hands on Science; Knowledge Representation; Computer Literacy
AbstractTechnological advances continue to reshape the skill sets necessary for students to succeed both in the classroom and in the workforce. The ability to communicate information verbally and graphically can be viewed as a necessary skill that should be developed in a secondary technology education curriculum (Silva, 2008). This article outlines a potential method for instructing secondary technology education students on how to become effective communicators using 3-D modeling and animation tools. "3-D modeling tools can be used to create representations of systems, which can then be manipulated to represent processes" (Clark, Wiebe & Shown, 1996). Effective communicators should be competent at conveying concepts and ideas that are difficult to comprehend in such a manner that the information is presented clearly and without confusion. (ERIC).
AnmerkungenInternational Technology and Engineering Educators Association. 1914 Association Drive Suite 201, Reston, VA 20191-1539. Tel: 703-860-2100; Fax: 703-860-0353; e-mail: itea@iteaconnect.org; Web site: http://www.iteaconnect.org
Erfasst vonERIC (Education Resources Information Center), Washington, DC
Update2020/1/01
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