Literaturnachweis - Detailanzeige
Autor/in | Bauer, Lauren Elizabeth |
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Titel | The Impact of Facilitating Art Experiences for Students with Language-Based Learning Disabilities through the Use of Universal Design of Learning within a Makerspace |
Quelle | (2023), (139 Seiten)
PDF als Volltext M.A. Thesis, Moore College of Art & Design |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Monographie |
Schlagwörter | Hochschulschrift; Language Impairments; Learning Disabilities; Art Activities; Art Education; Access to Education; Shared Resources and Services; Active Learning; Student Projects; STEM Education; Curriculum; Student Needs; Best Practices; Elementary School Students; Middle School Students; Pennsylvania Speech disorder; Speech disorders; Speech disabilities; Speech disability; Speech handicap; Speech handicaps; Speech impairment; Speech impairments; Language handicaps; Sprachbehinderung; Learning handicap; Lernbehinderung; Künstlerische Tätigkeit; Arts; Education; Art in Education; Kunst; Bildung; Erziehung; Access; Zugang; Bildungszugang; Gemeinwirtschaft; Aktives Lernen; Schulprojekt; STEM; Curricula; Lehrplan; Rahmenplan; Middle school; Middle schools; Student; Students; Mittelschule; Mittelstufenschule; Schüler; Schülerin |
Abstract | The Impact of Facilitating Art Experiences for Students with Language-Based Learning Disabilities Through the Use of Universal Design for Learning Within a Makerspace will address the topics of utilizing Universal Design of Learning (UDL), and Project-Based Learning (PBL) to deliver an arts-based STEAM curriculum within a Makerspace, in order to reach the needs of all students, specifically those with Language-Based Learning Disabilities (LBLD). Using a qualitative research approach, the effects of one specific targeted arts program focusing on authentic and real-world learning opportunities for students with language-based learning disabilities with the use of Makerspace will be investigated. A selection of six students enrolled in a private independent school for students with language learning disabilities was studied over the course of a 6-week period. Students were given PBL and arts-based STEAM activities to complete using a Makerspace. Data was collected through observational field notes, student interviews and self-assessments, and artifacts. Information on best practices for utilizing UDL and PBL to meet the needs of students with language-based learning disabilities within an art program was revealed throughout the course of this research study. (As Provided). |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2024/1/01 |