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Autor/inPaggi, Karen Clinkert
TitelThe Play's the Thing: Engaging 6th Grade Social Studies Students through Movement
Quelle(2018), (148 Seiten)
PDF als Volltext Verfügbarkeit 
Ed.D. Dissertation, University of South Carolina
Spracheenglisch
Dokumenttypgedruckt; online; Monographie
ISBN978-0-4385-4972-2
SchlagwörterHochschulschrift; Dissertation; Social Studies; Grade 6; Critical Thinking; Instructional Effectiveness; Creative Activities; Role Playing; Learner Engagement; Kinesthetic Methods
AbstractThis paper is a description of a proposed action research study driven by a problem of practice. The problem for this action research is that the teacher-researcher's sixth-grade social studies students lack critical thinking skills. Critical thinkers are engaged and creative learners who analyze complex issues and challenges within society. The teacher-researcher observed her students performing well on standardized benchmarks that rely on recalling facts, while simultaneously struggling to analyze explicit and implicit information from primary and secondary sources in order to make relevant and logical conclusions. After observing sedentary teaching practices in her classroom, the teacher-researcher began to review a pragmatic theoretical framework and various research studies that discuss a relationship between kinesthetic learning and critical thinking skills. Ultimately, a research question emerged: In what ways do kinesthetic learning strategies such as embodied movement or drama engage critical thinking skills in a sixth-grade social studies class? The research will involve two sample classes in order to enlarge the sample size with approximately twenty-two and twenty-eight sixth-grade social studies students respectively. A mixed methods design will incorporate a presurvey, field notes, two pretests-posttests, a Likert type survey, and large group interviews, all of which will focus on the effects of kinesthetic learning on students' critical thinking skills. The researcher will implement a six-week instructional intervention consisting of frequent, subject relevant kinesthetic activities such as charades, improvisation, and role-playing. The action research design follows Mertler's (2014) model, which includes the planning stage with an identified problem of practice, a literature review, and a research plan. In the acting stage, the researcher will collect data from a pre-project survey, two pretests and posttests, field notes, a Likert scale survey and large group interviews to determine students' engagement and opinions regarding kinesthetic learning. Grounded coding theory will help interpret information and identify themes that emerge from the data and descriptive analyses will assist in communicating the study's results. During the developing stage, there will be collaboration with stakeholders on an action plan with future procedures based on the action research findings. The reflecting stage will consist of an overall reflection of the project, where results will be shared with students, colleagues, and administrators. [The dissertation citations contained here are published with the permission of ProQuest LLC. Further reproduction is prohibited without permission. Copies of dissertations may be obtained by Telephone (800) 1-800-521-0600. Web page: http://www.proquest.com/en-US/products/dissertations/individuals.shtml.] (As Provided).
AnmerkungenProQuest LLC. 789 East Eisenhower Parkway, P.O. Box 1346, Ann Arbor, MI 48106. Tel: 800-521-0600; Web site: http://www.proquest.com/en-US/products/dissertations/individuals.shtml
Erfasst vonERIC (Education Resources Information Center), Washington, DC
Update2020/1/01
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