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InstitutionInstitute of Electrical and Electronics Engineers, Inc. (IEEE)
TitelIEEE Conference on Software Engineering Education and Training (CSEE&T 2012) Proceedings (25th, Nanjing, Jiangsu, China, April 17-19, 2012)
Quelle(2012), (154 Seiten)
PDF als Volltext Verfügbarkeit 
Spracheenglisch
Dokumenttypgedruckt; online; Monographie
ISSN1093-0175
ISBN978-0-7695-4693-3
SchlagwörterTagungsbericht; Computer Science Education; Engineering Education; Computer Software; Conferences (Gatherings); College Curriculum; Graduate Study; Role Playing; Models; Industrialization; Cooperative Learning; Ethics; Graduate Students; Computer Simulation; Guidelines; Experiential Learning; Program Administration; Handheld Devices; Games; Undergraduate Students; Man Machine Systems; Teamwork; Student Evaluation; Group Dynamics; Communication (Thought Transfer); Case Studies; Educational Research; Student Research; Foreign Countries; Asia; California; China; Germany
AbstractThe Conference on Software Engineering Education and Training (CSEE&T) is the premier international peer-reviewed conference, sponsored by the Institute of Electrical and Electronics Engineers, Inc. (IEEE) Computer Society, which addresses all major areas related to software engineering education, training, and professionalism. This year, as in previous years, the conference focused on three themes: (1) How can we incorporate leading-edge research developments into academic programs? (2) How can we ensure that academic programs match actual "real world" needs? and (3) What are the current and future issues in education and training for software engineering? Full papers presented in this proceedings include: (1) Changes in Transferable Knowledge Resulting from Study in a Graduate Software Engineering Curriculum (Ray Bareiss, Todd Sedano, and Edward Katz); (2) A Role-Playing Game for a Software Engineering Lab: Developing a Product Line (Sara Zuppiroli, Paolo Ciancarini, and Maurizio Gabbrielli); (3) The Exploration and Practice of Gradually Industrialization Model in Software Engineering Education--A Factual Instance of the Excellent Engineer Plan of China (Shu Liu, Peijun Ma, and Dong Li); (4) Learning to Write Programs with Others: Collaborative Quadruple Programming (Ritu Arora and Sanjay Goel); (5) Will They Report It? Ethical Attitude of Graduate Software Engineers in Reporting Bad News (A. S. M. Sajeev and Ivica Crnkovic); (6) Delivering Software Process-Specific Project Courses in Tertiary Education Environment: Challenges and Solution (Guoping Rong and Dong Shao); and (7) Experiences with Integrating Simulation into a Software Engineering Curriculum (Andreas Bollin, Elke Hochmuller, Roland Mittermeir, and Ladislav Samuelis). Additional sections include: (1) Workshops; (2) Tutorials; (3) Short Papers; (4) Work-in-Progress Papers; (5) Panel Sessions; and (6) Author Index. (Individual papers contain tables, figures, and references.) (ERIC).
AnmerkungenInstitute of Electrical and Electronics Engineers, Inc. 445 Hoes Lane, Piscataway, NJ 08854. Tel: 732-981-0060; Web site: http://ieeexplore.ieee.org/xpl/conhome.jsp?punumber=1000686
Erfasst vonERIC (Education Resources Information Center), Washington, DC
Update2017/4/10
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