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Autor/inn/enJan, Mingfong; San, Chee Yam; Tan, Ek Ming
TitelReconceptualizing Science Classroom Discourse towards Doing Science through a Game-Based Learning Program
Quelle(2011), S.786-796 (11 Seiten)Infoseite zur Zeitschrift
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Spracheenglisch
Dokumenttypgedruckt; online; Zeitschriftenaufsatz
ISSN1548-6613
SchlagwörterForeign Countries; Role Playing; Epistemology; Science Instruction; Educational Games; Teaching Methods; Discussion (Teaching Technique); Theories; Language Usage; Classroom Communication; Chemistry; Secondary School Science; Educational Technology; Singapore
AbstractThere is a need for schools to engage students in constructing scientific theories like practicing scientists in order to excel in the 21st century knowledge economy. An approach to engage students in constructing scientific theories is to enculturate students in doing science with language, which differs from the mainstream classroom discourse--talking about science. In terms of doing science with language, young people use language to produce scientific knowledge like practicing scientists. When it comes to talking about science, students learn to master science knowledge constructed by scientists, eventually leading to a positivist epistemology and consumer identity. In this paper, we conceptualize an approach to design science classroom discourse toward doing science and instantiate the conceptualization with a game-based learning program. The result is eight two-hour sessions chemistry program that is revolved around a six-level role-playing computer game--the "Legends of Alkhimia". (Contains 2 tables and 1 figure.) [This research is supported by a grant from the National Research Foundation/Ministry of Education IDM (Interactive Digital Media) Projects in Singapore.] (As Provided).
Erfasst vonERIC (Education Resources Information Center), Washington, DC
Update2017/4/10
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