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Autor/UrheberChristopoulos, Athanasios; Conrad, Marc; Shukla, Mitul
InstitutionSAGE Publications
TitelInteraction with educational games in hybrid virtual worlds.
Quelle(2018)Infoseite zur Zeitschrift
PDF als Volltext kostenfreie Datei
Spracheenglisch
Dokumenttyponline; Zeitschriftenaufsatz
DOI10.1177/0047239518757986
Schlagwörterhybrid virtual worlds; eductional games; instructional design; interactive learning environments; hybrid virtual learning; learner engagement; edutainment
AbstractThis research links learner engagement with interactions when Hybrid Virtual Learning models are used. Various aspects have been considered, such as learners' prior experiences related to virtual worlds, their preconceptions regarding their use as a learning tool, and the impact that instructional designers' choices have on enhancing the opportunities for interactions. In this article, the impact that educational and leisure games have on university students' engagement is examined. The findings suggest that the use of game-like content can contribute positively to students' engagement, without, however, having a spectacular impact on the learning process.
Erfasst vonBASE - Bielefeld Academic Search Engine
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