Literaturnachweis - Detailanzeige
Sonst. Personen | Portugali, Juval (Hrsg.) |
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Titel | Complex artificial environments. Simulation, cognition and VR in the study and planning of cities. Gefälligkeitsübersetzung: Komplexe künstliche Umwelten. Simulation, Kognition und VR in der Erforschung und Planung von Städten. |
Quelle | Berlin: Springer (2006), XVI, 322 S.
PDF als Volltext (1); PDF als Volltext (2) |
Reihe | Springer complexity |
Beigaben | Abbildungen 94 |
Zusatzinformation | Inhaltsverzeichnis Verlagsangaben |
Sprache | englisch |
Dokumenttyp | online; gedruckt; Monographie |
ISBN | 3-540-25917-1 |
DOI | 10.1007/3-540-29710-3 |
Schlagwörter | Kognition; Computer; Stadt; Stadtplanung; Virtuelle Realität; Visualisieren; Umwelt; Bauwerk; Konferenzschrift; Modellentwicklung; Simulation |
Abstract | "This book is the outcome of a three-day international workshop on the study of complex artificial environments that took place on the island of San Servolo, Venice, during April 1-3, 2004. Following the workshop, the participants elaborated on their contributions and extended them into full-scale papers." (extract). Content: Juval Portugali: Introduction (1-6); Part one: General aspects of Complex Artificial Environments: Juval Portugali: The Scope of Complex Artificial Environments (9-30); Hermann Haken: Recognition of Natural and Artificial Environments by Computers: Commonalities and Differences (31-48); Michael Batty, Philip Steadman, and Yichun Xie: Visualization in Spatial Modeling (49-70); Denise Pumain: Transferring Concepts for Urban Modeling: Capture or Exchange? (71-84); Part two: Specific experiences: Lars Bodum: Design Issues to be Considered for Development of an Object-Oriented System for 3D Geovisualization: The Aalborg Experience (85-94); Juval Portugali and the ESLab team: Complex Artificial Environments - ESLab's Experience (95-118); Part three: Urban simulation models: Paul M. Torrens: Geosimulation and its Application to Urban Growth Modeling (119-136); Itzhak Benenson, Slava Birfur, Vlad Kharbash: Geographic Automata Systems and the OBEUS Software for Their Implementation (137-154); Ferdinando Semboloni: The CityDev Project: An Interactive Multi-agent Urban Model on the Web (155-164); Roger White: Modeling Multi-scale Processes in a Cellular Automata Framework (165-180); Part four: Cognition and VR: Theo Arentze and Harry Timmermans: Multi-Agent Models of Spatial Cognition, Learning and Complex Choice Behavior in Urban Environments (181-200); Lena Sanders: Cognition and Decision in Multi-agent Modeling of Spatial Entities at Different Geographical Scales (201-218); Sylvie Occelli and Giovanni A. Rabino: Cognitive Modeling of Urban Complexity (219-234); Stephen C. Hirne: Navigation in Electronic Environments (235-244); Itzhak Omer, Ran Goldblatt, Karin Talmor, Asaf Roz: Enhancing the Legibility of Virtual Cities by Means of Residents' Urban Image: a Wayfinding Support System (245-258); Bin Jiang: Small World Modeling for Complex Geographic Environments (259-274); Part five: Planning: Michael Kwartler: Planning and Designing with People (275-306); Richard K. Brail: Planning Support Systems Evolving: When the Rubber Hits the Road (307-317). |
Erfasst von | GESIS - Leibniz-Institut für Sozialwissenschaften, Mannheim |
Update | 2007/1 |