Literaturnachweis - Detailanzeige
Autor/inn/en | Pennington, Brittany; McComas, Jennifer J. |
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Titel | Effects of the Good Behavior Game across Classroom Contexts |
Quelle | In: Journal of Applied Behavior Analysis, 50 (2017) 1, S.176-180 (5 Seiten)
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 0021-8855 |
DOI | 10.1002/jaba.357 |
Schlagwörter | Educational Games; Class Activities; Student Behavior; Behavior Modification; Program Effectiveness; Program Implementation; Context Effect |
Abstract | The Good Behavior Game (GBG), a well-researched classroom group contingency, is typically played for brief periods of time, which raises questions about the effects on subsequent contexts. This study used a multiple baseline design and showed that when the GBG was implemented in one context, behavior improved in only that context. Behavior improved in the subsequent activity only when the GBG was implemented. (As Provided). |
Anmerkungen | Wiley Periodicals, Inc. 350 Main Street, Malden, MA 02148. Tel: 800-835-6770; Tel: 781-388-8598; Fax: 781-388-8232; e-mail: cs-journals@wiley.com; Web site: http://www.wiley.com/WileyCDA |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2020/1/01 |