Literaturnachweis - Detailanzeige
Autor/inn/en | Gonzalez-Gonzalez, Carina; Blanco-Izquierdo, Francisco |
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Titel | Designing Social Videogames for Educational Uses |
Quelle | In: Computers & Education, 58 (2012) 1, S.250-262 (13 Seiten)Infoseite zur Zeitschrift
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 0360-1315 |
DOI | 10.1016/j.compedu.2011.08.014 |
Schlagwörter | Video Games; Secondary Education; Online Systems; Educational Games; Computer Mediated Communication; Role Playing; Computer Simulation; Fantasy; Higher Education; Technology Uses in Education; Research; Educational Technology Video game; Videospiel; Videospiele; Sekundarbereich; Online; Educational game; Lernspiel; Computerkonferenz; Rollenspiel; Computergrafik; Computersimulation; Fantasie; Hochschulbildung; Hochschulsystem; Hochschulwesen; Technology enhanced learning; Technology aided learning; Technologieunterstütztes Lernen; Forschung; Unterrichtsmedien |
Abstract | In this paper we analyze the main areas of research into educational videogames and in the evolution of the technologies and design methodologies that are making these interactive systems increasingly natural, immersive and social. We present the design and development of a prototype for a collaborative educational videogame based on a Massively Multiplayer Online Role-Playing Game (MMORPG) engine for use in various educational contexts in (a) university education and (b) secondary education. (Contains 2 figures and 1 table.) (As Provided). |
Anmerkungen | Elsevier. 6277 Sea Harbor Drive, Orlando, FL 32887-4800. Tel: 877-839-7126; Tel: 407-345-4020; Fax: 407-363-1354; e-mail: usjcs@elsevier.com; Web site: http://www.elsevier.com |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2017/4/10 |