Literaturnachweis - Detailanzeige
Autor/in | Eckhoff, Angela |
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Titel | Provoking curiosity. Student-led STEAM learning for Pre-K to third grade. |
Quelle | Lewisville, NC: Gryphon House (2020), IV, 108 S. |
Beigaben | Illustrationen; Literaturangaben |
Sprache | englisch |
Dokumenttyp | gedruckt; Monographie |
ISBN | 9780876598474 (Taschenbuch); 0876598475 (Taschenbuch) |
Schlagwörter | Education, Primary; Science; Study and teaching; Activity programs; Technology; Engineering; Art; Mathematics; Inquiry-based learning; Experiential learning; Sciences; Étude et enseignement; Méthodes actives; Technologie; Ingénierie; Mathématiques; Apprentissage basé sur l'enquête; Apprentissage expérientiel; Teaching; Teachers' guides; Guides de l'enseignant; Bildungstheorie; Bildungspraxis Primary education; Primarbereich; Sciences; Wissenschaft; Study; Studies; Teaching; Studium; Unterricht; Activity; Activities; Program; Programs; Programme; Aktion; Programm; Technologie; Maschinenbau; Arts; Kunst; Mathematik; Learning method; Inquiry; Lernmethode; Forschendes Lernen; Problemlösen; Experiental learning; Erfahrungsorientiertes Lernen; Science |
Abstract | Planning for STEAM provocations: independent inquiry and design in the classroom -- Science provocations : Physical change collage ; Build a bug, build an insect ; build an arthropod ; Rock classification ; Light sources and shadows ; Magnet play ; Bodies in movement ; Structures of leaves and plants -- Technology provocations : Exploring the world ; A virtual zoo trip: gathering data ; Robots! Make them move! ; Digital documentation ; Electronics kit exploration -- Engineering provocations : Kinetic sculpture ; Design a car ; Paper structures ; Classroom redesign ; Competing robots -- Art provocations : Exploring color ; Thinking through drawing ; Painting on earth materials ; Planetary exploration ; A story in four pictures ; Seeds, fruits, and vegetables -- Mathematics provocations : Dice games ; Create 3-D shape characters ; Perfect symmetry in nature ; Patterning with nontraditional materials ; Matching 3-D shapes ; Helping hands -- Classroom STEAM makerspaces for open-ended and ongoing provocations. "Sure, you know that children learn best through hands-on explorations. How does that work in a real classroom? With jam-packed days and mounting expectations, you're pressed for time and pushed to follow standards-based curricula. It's no wonder you struggle to incorporate STEAM activities each day. Provoking Curiosity brings new and easy-to-execute STEAM learning experiences that encourage children to think, explore, and wonder. Each exploration builds on core ideas in the STEAM disciplines, develops higher-level thinking skills, and uses readily available materials in early childhood classrooms. Includes suggestions how to apply lessons' content to various grade levels"--Publisher description; "Use STEAM provocations throughout your busy day to jump-start your morning, decompress and reenergize midday, occupy children who complete assigned classroom work early, incentivize children to complete a goal, transition between the busier times of day and planned classroom work times, end the day empowering children to build their collaboration and communication skills before heading home"--Back cover |
Erfasst von | Library of Congress, Washington, DC |
Update | 2022/3/08 |