Literaturnachweis - Detailanzeige
Autor/in | Ahamer, Gilbert |
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Titel | Training to Bridge Multicultural Geographies of Perspectives |
Quelle | In: Campus-Wide Information Systems, 29 (2012) 1, S.21-44 (24 Seiten)
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 1065-0741 |
DOI | 10.1108/10650741211192037 |
Schlagwörter | Foreign Countries; Higher Education; Web Based Instruction; Role Playing; Models; Computer Games; Cultural Pluralism; Interdisciplinary Approach; Group Dynamics; Environmental Education; Global Approach; Environmental Standards; Sustainability; Stakeholders; Systems Analysis; Perspective Taking; Austria Ausland; Hochschulbildung; Hochschulsystem; Hochschulwesen; Web Based Training; Rollenspiel; Analogiemodell; Computer game; Computerspiel; Computerspiele; Kulturpluralismus; Fächerübergreifender Unterricht; Fächerverbindender Unterricht; Interdisziplinarität; Gruppendynamik; Umweltbildung; Umwelterziehung; Umweltpädagogik; Globales Denken; Umweltauflage; Nachhaltigkeit; System analysis; Systemanalyse; Zukunftsperspektive; Österreich |
Abstract | Purpose: This paper seeks to argue that global change calls for training in intercultural, interdisciplinary and interparadigmatic professional behaviour. Thus a concrete web-based five-level training procedure "Surfing global change" (SGC) is to be proposed that includes reflection of game players' own knowledge, views and values. Rules of SGC are to be defined in detail. Design/methodology/approach: Based on a didactic analysis, the design of the negotiation game SGC is a rhythmised sequence of learning content, reviewing colleagues' work, debating competitively and constructing a consensus on a multi-stakeholder theme. Hereby learners acquire a 360 degrees view of the issue and learn to understand their adversaries. Findings: For two dozens of themes, Surfing global change has successfully been implemented for students of "Global studies" and of "Environmental systems analysis" and other interdisciplinary curricula at several universities. Practical implications: Practically, one or two dozen students can follow two or more weekly hours during a semester in order to play "Surfing global change". A wealth of multi-stakeholder themes can be explored using this gaming procedure moderated by the author. Learners bridge "geographies of perspectives". Social implications: Resilience and employability of students increases with their improved intercultural, interdisciplinary and interparadigmatic skills. Originality/value: This paper defines the normative set of rules of this original game created by the author. Surfing global change has already attracted international rewards. (Contains 11 figures and 2 tables.) (As Provided). |
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Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2017/4/10 |