Suche

Wo soll gesucht werden?
Erweiterte Literatursuche

Ariadne Pfad:

Inhalt

Literaturnachweis - Detailanzeige

 
Autor/inChansaengsee, Sovaritthon
TitelBoredom in Online Activity during COVID-19 Outbreak Causing Dysfunctional Behaviors of Adolescent Students: Phenomenological Study to the Creation of Virtual Reality Classroom
QuelleIn: European Journal of Psychology of Education, 38 (2023) 4, S.1749-1770 (22 Seiten)Infoseite zur Zeitschrift
PDF als Volltext Verfügbarkeit 
ZusatzinformationORCID (Chansaengsee, Sovaritthon)
Spracheenglisch
Dokumenttypgedruckt; online; Zeitschriftenaufsatz
ISSN0256-2928
DOI10.1007/s10212-022-00673-2
SchlagwörterAdolescents; Students; COVID-19; Pandemics; Electronic Learning; Distance Education; Psychological Patterns; Interests; Student Behavior; Behavior Problems; Foreign Countries; Cheating; Aggression; Time Management; Student Attitudes; Virtual Classrooms; Thailand
AbstractBoredom is the phenomenon most adolescent students have been struggling with, especially during the pandemic; they were regularly mandated to stay in a new normal way. This research aimed to study the life experience of boredom towards online activities leading to dysfunctional behaviours of teens, to survey the preference for online learning methods of Thai adolescent students, and to create a virtual reality classroom for English writing classes. The first study, transcendental phenomenology, included ten teens between 13 and 18 years old selected by purposive sampling. In study, 285 Thai teens were recruited to answer the questionnaire, and the last phase included five experts to discuss the strategies for creating a VR classroom. The research findings indicated that most adolescent students experiencing boredom with online activities defined "boredom" in two ways: blackout and refuelling. The experiences of boredom during COVID-19 led to dysfunctional behaviours such as cheating, aggression, and procrastination. The essence appeared to be two conterminous elements: boredom towards "contents" and "forms". The survey research findings indicated that almost 50% of the respondents preferred online learning in the form of virtual reality. The researcher, hence, created a four-station-learning VR classroom for English writing class, considering four elements: contents and learning activities, environmental design, multimedia invention, and online platform. All discoveries can be applied to many fields, such as behavioural science, psychology, education, and science and technology, to ignite the idea and enhance online learning to become more motivating and reduce adolescent students' boredom. (As Provided).
AnmerkungenSpringer. Available from: Springer Nature. One New York Plaza, Suite 4600, New York, NY 10004. Tel: 800-777-4643; Tel: 212-460-1500; Fax: 212-460-1700; e-mail: customerservice@springernature.com; Web site: https://link.springer.com/
Erfasst vonERIC (Education Resources Information Center), Washington, DC
Update2024/1/01
Literaturbeschaffung und Bestandsnachweise in Bibliotheken prüfen
 

Standortunabhängige Dienste
Bibliotheken, die die Zeitschrift "European Journal of Psychology of Education" besitzen:
Link zur Zeitschriftendatenbank (ZDB)

Artikellieferdienst der deutschen Bibliotheken (subito):
Übernahme der Daten in das subito-Bestellformular

Tipps zum Auffinden elektronischer Volltexte im Video-Tutorial

Trefferlisten Einstellungen

Permalink als QR-Code

Permalink als QR-Code

Inhalt auf sozialen Plattformen teilen (nur vorhanden, wenn Javascript eingeschaltet ist)

Teile diese Seite: