Literaturnachweis - Detailanzeige
Autor/inn/en | Liou, Hsin-Hun; Yang, Stephen J. H.; Chen, Sherry Y.; Tarng, Wernhuar |
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Titel | The Influences of the 2D Image-Based Augmented Reality and Virtual Reality on Student Learning |
Quelle | In: Educational Technology & Society, 20 (2017) 3, S.110-121 (12 Seiten)Infoseite zur Zeitschrift
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 1436-4522 |
Schlagwörter | Educational Technology; Technology Uses in Education; Simulated Environment; Teaching Methods; Inquiry; Astronomy; Science Instruction; Elementary School Students; Grade 4; Quasiexperimental Design; Questionnaires; Elementary School Science; Pretests Posttests; Scientific Concepts; Experimental Groups; Control Groups; Comparative Analysis; Interviews; Student Attitudes; Foreign Countries; Statistical Analysis; Qualitative Research; Taiwan Unterrichtsmedien; Technology enhanced learning; Technology aided learning; Technologieunterstütztes Lernen; Künstliche Umwelt; Teaching method; Lehrmethode; Unterrichtsmethode; Astronomie; Teaching of science; Science education; Natural sciences Lessons; Naturwissenschaftlicher Unterricht; School year 04; 4. Schuljahr; Schuljahr 04; Fragebogen; Interviewing; Interviewtechnik; Schülerverhalten; Ausland; Statistische Analyse; Qualitative Forschung |
Abstract | Virtual reality (VR) learning environments can provide students with concepts of the simulated phenomena, but users are not allowed to interact with real elements. Conversely, augmented reality (AR) learning environments blend real-world environments so AR could enhance the effects of computer simulation and promote students' realistic experience. However, AR-based learning environments had a lot of dynamic real objects which may increase learners' mental effort. Moreover, paucity of research compared AR with VR and other mature technologies. Thus, the aim of this study is to compare the influence of the 2D image-based VR and AR in an inquiry-based astronomy course. The findings of this study suggested that the real objects presented in the AR system could reduce the mental load because students could take the real objects of the AR system as the reference objects of the movement of the moon. Furthermore, the sense of the immediacy is increased due to the fact that peers appear on the AR system. Accordingly, the real objects and the sense of the immediacy not only enhance the learning motivations, but also encourage the students to keep conducting the tasks. (As Provided). |
Anmerkungen | International Forum of Educational Technology & Society. Available from: National Sun Yat-sen University. Department of Information Management, 70, Lien-Hai Rd, Kaohsiung, 80424, Taiwan. Web site: http://www.ifets.info |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2020/1/01 |