Literaturnachweis - Detailanzeige
Autor/inn/en | Lee, Joey J.; Ceyhan, Pinar; Jordan-Cooley, William; Sung, Woonhee |
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Titel | GREENIFY: A Real-World Action Game for Climate Change Education |
Quelle | In: Simulation & Gaming, 44 (2013) 2-3, S.349-365 (17 Seiten)
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 1046-8781 |
DOI | 10.1177/1046878112470539 |
Schlagwörter | Educational Games; Climate; Environmental Education; Adult Learning; Educational Technology; Active Learning; Peer Influence; Relevance (Education); Social Influences; Learning Motivation; Online Surveys; Graduate Students; Likert Scales; Essays; Interviews; Design; Formative Evaluation; New York Educational game; Lernspiel; Klima; Umweltbildung; Umwelterziehung; Umweltpädagogik; Adulte education; Adult training; Erwachsenenbildung; Unterrichtsmedien; Aktives Lernen; Relevance; Relevanz; Sozialer Einfluss; Motivation for studies; Lernmotivation; Graduate Study; Student; Students; Aufbaustudium; Graduiertenstudium; Hauptstudium; Studentin; Likert-Skala; Essay; Aufsatzunterricht; Interviewing; Interviewtechnik |
Abstract | The literature on climate change education recommends social, accessible action-oriented learning that is specifically designed to resonate with a target audience's values and worldview. This article discusses GREENIFY, a real-world action game designed to teach adult learners about climate change and motivate informed action. A pilot study suggests that the game fostered the creation of peer-generated user content, motivated informed action, created positive pressure, and was perceived as a fun and engaging experience. (As Provided). |
Anmerkungen | SAGE Publications. 2455 Teller Road, Thousand Oaks, CA 91320. Tel: 800-818-7243; Tel: 805-499-9774; Fax: 800-583-2665; e-mail: journals@sagepub.com; Web site: http://sagepub.com |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2017/4/10 |