Literaturnachweis - Detailanzeige
Autor/inn/en | Fransecky, Roger B.; Trojanski, John |
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Institution | Cincinnati Univ., OH. Inst. for Research and Training in Higher Education. |
Titel | Academic Gaming. |
Quelle | , (39 Seiten)
PDF als Volltext |
Dokumenttyp | gedruckt; online; Monographie |
Schlagwörter | Case Studies; Computer Assisted Instruction; Discussion (Teaching Technique); Educational Games; Educational Media; Evaluation Methods; Instructional Design; Media Selection; Postsecondary Education; Simulation; Teacher Developed Materials; Teacher Role; Teaching Methods; Teaching Skills Case study; Fallstudie; Case Study; Computer based training; Computerunterstützter Unterricht; Educational game; Lernspiel; Bildungsmittel; Unterrichtsmedien; Lesson concept; Lessonplan; Unterrichtsentwurf; Medienwahl; Post-secondary education; Tertiäre Bildung; Simulation program; Simulationsprogramm; Lehrerrolle; Teaching method; Lehrmethode; Unterrichtsmethode; Lehrbefähigung; Lehrkompetenz; Unterrichtsbefähigung |
Abstract | Following a brief history, rationale, and description of academic gaming, including game types and purposes, two case studies are presented in which game-plays of STARPOWER and THE ROAD GAME are observed and analyzed. In addition, practical suggestions for selecting, preparing for, and running a game and its post-play discussion are presented. For those educators interested in designing a new game or adapting an existing game, eight guidelines are discussed. An annotated bibliography, a selected bibliography, and a description of seven games suitable for the college level are included. (STS) |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |