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Autor/inn/enBaytak, Ahmet; Land, Susan M.; Smith, Brian K.
TitelChildren as Educational Computer Game Designers: An Exploratory Study
QuelleIn: Turkish Online Journal of Educational Technology - TOJET, 10 (2011) 4, S.84-92 (9 Seiten)
PDF als Volltext kostenfreie Datei Verfügbarkeit 
Spracheenglisch
Dokumenttypgedruckt; online; Zeitschriftenaufsatz
ISSN1303-6521
SchlagwörterNutrition; Interaction; Programming; Grade 5; Educational Games; Computer System Design; Computer Software; Case Studies; Performance Factors; Human Factors Engineering; Student Projects; Student Developed Materials; Constructivism (Learning); Interviews; Classroom Observation Techniques; Design Preferences; Video Technology; Foreign Countries; Turkey
AbstractThis study investigated how children designed computer games as artifacts that reflected their understanding of nutrition. Ten 5th grade students were asked to design computer games with the software "Game Maker" for the purpose of teaching 1st graders about nutrition. The results from the case study show that students were able to express their personal thoughts and intentions by designing and developing realistic computer games in a complex programming environment. Our findings point to gender implications and other contextual factors that motivated social interaction around game design and programming strategies. (Contains 2 figures and 1 table.) (As Provided).
AnmerkungenSakarya University. Esentepe Campus, Adapazari 54000, Turkey. Tel: +90-505-2431868; Fax: +90-264-6141034; e-mail: tojet@sakarya.edu.tr; Web site: http://www.tojet.net
Erfasst vonERIC (Education Resources Information Center), Washington, DC
Update2017/4/10
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