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Autor/inn/enSchuster, David; Adams, Betty; Brookes, David; Milner-Bolotin, Marina; Undreiu, Adriana
TitelMotion-Matching: A Challenge Game to Generate Motion Concepts
QuelleIn: Physics Teacher, 47 (2009) 7, S.434-438 (5 Seiten)Infoseite zur Zeitschrift
PDF als Volltext Verfügbarkeit 
Spracheenglisch
Dokumenttypgedruckt; online; Zeitschriftenaufsatz
ISSN0031-921X
DOI10.1119/1.3225502
SchlagwörterMotion; Concept Formation; Physics; Scientific Concepts; Science Instruction; Student Motivation; Scientific Principles; Science Activities
AbstractMotion is a topic that is taught from elementary grades through to university at various levels of sophistication. It is an area that can be challenging for learning in a conceptually meaningful way, and formal kinematics instruction can sometimes seem dry and boring. Thus, the nature of students' initial introduction to motion is important in sparking their interest, shaping their perspective, and developing conceptual understanding of motion. The kinematic concepts we want students to acquire for basic motions are: position, time, speed, direction, velocity, velocity change, change rate, and acceleration, all with respect to a frame of reference. In this article we describe a challenge game used as an "opener" to motion, in which students themselves essentially generate these concepts, in everyday language, from a perceived need for them. (As Provided).
AnmerkungenAmerican Association of Physics Teachers. One Physics Ellipse, College Park, MD 20740. Tel: 301-209-3300; Fax: 301-209-0845; e-mail: pubs@aapt.org; Web site: http://scitation.aip.org/tpt
Erfasst vonERIC (Education Resources Information Center), Washington, DC
Update2017/4/10
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