Literaturnachweis - Detailanzeige
Autor/inn/en | Amon, Krestina L.; Campbell, Andrew |
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Titel | Can Children with AD/HD Learn Relaxation and Breathing Techniques through Biofeedback Video Games? |
Quelle | In: Australian Journal of Educational & Developmental Psychology, 8 (2008), S.72-84 (13 Seiten)Infoseite zur Zeitschrift
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 1446-5442 |
Schlagwörter | Experimental Groups; Control Groups; Metabolism; Video Games; Hyperactivity; Attention Deficit Disorders; Questionnaires; Biofeedback; Relaxation Training; Measurement; Behavior Change; Behavior Problems |
Abstract | This study investigated "The Journey to Wild Divine" as a biofeedback management tool teaching breathing and relaxation skills to children with Attention-Deficit/Hyperactivity Disorder (AD/HD). The children played the game by manipulating their heart rate using breathing techniques taught in the game, measured through three finger sensors. Parents completed questionnaires to measure behavioural and emotional changes. In the experimental group, children with AD/HD (n = 24) demonstrated significant reductions in the AD/HD Questionnaire, F(1,34) = 44.30, and the Strengths and Difficulties Questionnaire, F(1,34) = 19.90, compared to a control group (n = 12). The Wild Divine has shown potential in teaching breathing and relaxation techniques to reduce disruptive behaviours in children with AD/HD. (Contains 2 figures and 1 table.) (As Provided). |
Anmerkungen | University of Newcastle. School of Education, Callaghan, NSW 2308, Australia. e-mail: ajedp@newcastle.edu.au; Web site: http://www.newcastle.edu.au/group/ajedp |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2017/4/10 |