Literaturnachweis - Detailanzeige
Autor/inn/en | Callaghan, Melissa N.; Reich, Stephanie M. |
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Titel | Applying a Developmental Lens to Educational Game Designs for Preschoolers |
Quelle | In: International Journal of Mobile and Blended Learning, 12 (2020) 2, S.1-15, Artikel 1 (15 Seiten)Infoseite zur Zeitschrift
PDF als Volltext |
Zusatzinformation | ORCID (Reich, Stephanie M.) |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 1941-8647 |
DOI | 10.4018/IJMBL.2020040101 |
Schlagwörter | Preschool Children; Developmentally Appropriate Practices; Educational Games; Design; Visual Stimuli; Video Games; Attention Span; Feedback (Response); Scaffolding (Teaching Technique); Handheld Devices; Computers; Computer Games; Preschool Education Pre-school age; Preschool age; Child; Children; Pre-school education; Preschool education; Vorschulalter; Kind; Kinder; Vorschulkind; Vorschulkinder; Vorschulerziehung; Vorschule; Entwicklungsbezogene Bildung; Educational game; Lernspiel; Video game; Videospiel; Videospiele; Digitalrechner; Computer game; Computerspiel; Computerspiele |
Abstract | Preschool-aged learners process information differently from older individuals, making it critical to design digital educational games that are tailored to capitalize on young children's learning capabilities. This in-depth literature synthesis connects features of digital educational game design--including visuals, feedback, scaffolding challenge, rewards, and physical interactions to how young children learn. Preschoolers' interests and abilities (e.g., limited attention-span, early reading skills, etc.) are different than older users. As such, developmental science should be used to guide the design of educational games from aesthetic decisions that capture preschoolers' initial interest (e.g., meaningful characters) to carefully select end-of-game rewards (e.g., leveling up). This article connects learning and developmental science research to the design of digital educational games, offering insights into how best to design games for young users and how to select developmentally appropriate games for children. (As Provided). |
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Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2024/1/01 |