Literaturnachweis - Detailanzeige
Autor/in | Nicol, Adelheid A. M. |
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Titel | A Highly Interactive Application of Self-Generated Crosswords in the Classroom |
Quelle | In: College Teaching, 68 (2020) 1, S.3-4 (3 Seiten)Infoseite zur Zeitschrift
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 8756-7555 |
DOI | 10.1080/87567555.2019.1650709 |
Schlagwörter | Puzzles; Teaching Methods; Cooperative Learning; Problem Solving; Internet; Class Activities; Learner Engagement; Student Participation |
Abstract | In creating crossword puzzles themselves, students gain an understanding of a concept in order to create the clue for it. The instructor can make this activity either chapter- or domain-specific, for instance, to encourage reading the textbook and researching concepts. In this unique application of the self-generated crossword, students use free internet programs to easily create these puzzles and bring copies of their completed crosswords to class so their peers can solve them. This highly interactive exercise provides a unique opportunity for students to engage with the material and to participate in the classroom. (As Provided). |
Anmerkungen | Routledge. Available from: Taylor & Francis, Ltd. 530 Walnut Street Suite 850, Philadelphia, PA 19106. Tel: 800-354-1420; Tel: 215-625-8900; Fax: 215-207-0050; Web site: http://www.tandf.co.uk/journals |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2024/1/01 |