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Autor/inn/enKe, Fengfeng; Clark, Kathleen M.; Uysal, Seyda
TitelArchitecture Game-Based Mathematical Learning by Making
QuelleIn: International Journal of Science and Mathematics Education, 17 (2019), S.167-184 (18 Seiten)Infoseite zur Zeitschrift
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ZusatzinformationORCID (Ke, Fengfeng)
Spracheenglisch
Dokumenttypgedruckt; online; Zeitschriftenaufsatz
ISSN1571-0068
DOI10.1007/s10763-019-09996-x
SchlagwörterArchitecture; Educational Games; Building Design; Mathematics Education; Problem Solving; Middle School Students; Informal Education; After School Programs; Summer Programs; Shared Resources and Services; Learning Processes
AbstractIn this design-based research project, we investigated how and to what extent participating in architectural building and problem solving via a simulation game-based learning platform (called E-Rebuild) would facilitate mathematical practices of middle-school students in the informal learning setting. This study encompasses 2 iterative design experiments in which 20 middle graders completed E-Rebuild-based learning tasks as part of an afterschool program and a summer math camp. Data were collected via screen- and webcam-recorded participation actions and reactions, mathematical problem-solving test, and interviewing. Enriching prior research on math and science learning through making, this study informs how and under what contexts mathematical practices and disposition emerge during the making-centered learning processes. (As Provided).
AnmerkungenSpringer. Available from: Springer Nature. 233 Spring Street, New York, NY 10013. Tel: 800-777-4643; Tel: 212-460-1500; Fax: 212-348-4505; e-mail: customerservice@springernature.com; Web site: https://link.springer.com/
Erfasst vonERIC (Education Resources Information Center), Washington, DC
Update2020/1/01
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