Literaturnachweis - Detailanzeige
Sonst. Personen | Bradley, Elizabeth (Hrsg.) |
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Titel | Games and simulations in teacher education. |
Quelle | Cham: Springer (2020), xiii, 201 S.
PDF als Volltext |
Reihe | Advances in game-based learning |
Beigaben | Illustrationen 43 |
Sprache | englisch |
Dokumenttyp | online; gedruckt; Monographie |
ISBN | 978-3-030-44525-6; 978-3-030-44526-3; 978-3-030-44527-0; 978-3-030-44528-7 |
DOI | 10.1007/978-3-030-44526-3 |
Schlagwörter | Medieneinsatz; Mediennutzung; Lehrerausbildung; Lehrerfortbildung; Interaktion; Mobbing; Lernumgebung; Soziales Verhalten; Computersimulation; Computerspiel; Virtuelle Realität; Professionalisierung; Hochschulbildung; Behinderung; Sonderpädagogik; Prävention |
Abstract | This book includes more than twenty computer games and simulations for use in teacher training. Each of these simulations is innovative and presents an opportunity for pre-service teachers to have hands-on experience in an area of need prior to teaching in the classroom. Information on the simulation origins, including theoretical underpinnings, goals, characteristics, relevant research/program evaluation results, discussion of benefits and limitations as well as dissemination, recommended use, scope of practice, etc. of each game or simulation are included. Pre-service and new teachers will gain a number of useful skills through completion of these simulations and higher education faculty and administrators will gain a plethora of research-based and effective training tools for use in their teacher training programs. (DIPF/Orig.). |
Erfasst von | DIPF | Leibniz-Institut für Bildungsforschung und Bildungsinformation, Frankfurt am Main |
Update | 2022/2 |