Literaturnachweis - Detailanzeige
Autor/in | Alexander, Jonathan |
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Titel | Gaming, Student Literacies, and the Composition Classroom: Some Possibilities for Transformation |
Quelle | In: College Composition and Communication, 61 (2009) 1, S.35-63 (29 Seiten)Infoseite zur Zeitschrift
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 0010-096X |
Schlagwörter | Writing (Composition); Writing Instruction; College Instruction; Video Games; Computers; Literacy; Research; Reflection; Collaborative Writing; Cultural Awareness; Critical Thinking; Undergraduate Students; Interviews; Ohio |
Abstract | This article explores the literacy narratives of two "gamers" to demonstrate the kinds of literacy skills that many students actively involved in computer and video gaming are developing during their play. This analysis becomes part of a larger claim about the necessity of re-visioning the place of gaming in composition curricula. Ultimately, the author argues that we should use complex computer games as primary "texts" in composition courses as a way to explore with our students' transformations in what literacy means. (Contains 2 tables and 10 notes.) (As Provided). |
Anmerkungen | National Council of Teachers of English. 1111 West Kenyon Road, Urbana, IL 61801-1096. Tel: 877-369-6283; Tel: 217-328-3870; Web site: http://www.ncte.org/journals |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2017/4/10 |